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1. NO PC 4 CALDARI PRODUCTION FACILITY - in General Discussions [original thread]
How do u make a socket called CALDARI PRODUCTION FACILITY, and not make it the new PRODUCTION FACILITY city structure for PC? 1.9 Patch Name suggestion Dust 1.9 "Beggars can't be choosers"
- by Zombie Supreme - at 2014.11.05 06:27:00
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2. I've recently received word from one of the CPMs that..[READ] - in General Discussions [original thread]
Ace Boone wrote: THERE WILL BE A PC 2.0 COMING SOON Does anyone have any ideas on how this will work and what changes will be made? FOR THE LOVE OF ALL THAT'S RIGHT, BRING BACK PASSIVE ISK. What that CPM was saying was just what he was go...
- by Zombie Supreme - at 2014.11.03 16:02:00
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3. DUST Fanfest Player Here - in General Discussions [original thread]
CCP Frame wrote: This thread is now back to its unlocked state due to requests from players and CPM because of the sentiment it demonstrates amongst some players within the community. However, the initial lock was decided upon thorough investi...
- by Zombie Supreme - at 2014.05.03 17:01:00
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4. Announcement:Some clarification around Project Legion - in General Discussions [original thread]
CCP Saberwing wrote: Hey guys, So following on from all of the questions I've seen on the forums, I grabbed CCP Rouge for a quick chat and we wanted to add a few words on the introduction of Project Legion and how it relates to DUST 514. "Tod...
- by Zombie Supreme - at 2014.05.03 04:32:00
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5. So when can we expect 1.9 & 2.0 - in General Discussions [original thread]
CCP If you are as you say, continuing to develop and Support dust 514, when can we expect 1.9 and 2.0 versions of Dust 514 for PS3?
- by Zombie Supreme - at 2014.05.02 21:00:00
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6. You Can Still Make Isk Locking Districts - in General Discussions [original thread]
CCP Nullarbor wrote: We are currently discussing making 2 additional changes, would appreciated feedback: - Removing the automatic payout of 150 clones worth of biomass, instead it will only count the clones actually destroyed in battle. - R...
- by Zombie Supreme - at 2014.03.11 21:01:00
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7. OMFG MOLON LABE. SCRUBS ARE CHARGING ISK TO DEPLOY SQUADS - in General Discussions [original thread]
fragmentedhackslash wrote: This is why we can't have nice things. Thats is all. STUPIDEST TROLL POST EVER!! Well at least this week.
- by Zombie Supreme - at 2014.02.03 16:02:00
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8. CCP, you need to hot fix the triple SP event ASAP (with disturbing math) - in General Discussions [original thread]
Seriously CCP What does this mean to you: "From November 6 to 13, players will earn active Skill Points from battles at three times the normal rate. During the week, your weekly Skill Point cap will be tripled as well. Passive Skill Point gain wi...
- by Zombie Supreme - at 2013.11.06 20:21:00
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9. Who is still going to spend money on this game? - in General Discussions [original thread]
IDK why CCP got rid of the only worthwhile things to buy in this game (Merc, Elite, and Veteran Packs). I confess I bought a Merc pack just about every month. $20/month is a little expensive to spend on a game, (I'd say $12-15 is average) which i...
- by Zombie Supreme - at 2013.11.06 18:58:00
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10. Promised vs Delivered - in General Discussions [original thread]
This is what was promised back in 2009 https://www.youtube.com/watch?v=jzVjggarRns Now boot up dust on your PS3... .... .... .... Still loading ... That was what was delivered. I want to play the game in the video. Where is that game CCP? ...
- by Zombie Supreme - at 2013.09.04 06:45:00
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11. New (and old) Tankers temporary solution to AV ( Teamplay required) - in General Discussions [original thread]
CCP Needs to start giving Logi LAV's at least guardian points, they should get rep points as well, for the games. If you run with a great logi lav like X-eon, you get all the points and they don't get anything.
- by Zombie Supreme - at 2013.08.30 20:55:00
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12. Tanks: I like to be wined and dined before I get ... - in General Discussions [original thread]
I guess you think you didn't quite fist F*@^ tanks enough last update. I guess CCP's new motto is "Use Tanks get a few kills lose a million ISK" Our tankers suppose to dream about the new suits you gave us a glimpse of? Assault dropships Aim is st...
- by Zombie Supreme - at 2013.07.06 03:25:00
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13. HAV HP Buff Clarification - in General Discussions [original thread]
Harpyja wrote: Only difference now is that AV gets free 10% more damage while we have to spend valuable SP to get our 10% resists. Also, you're dealing only 1% less damage on a max skilled tanker, and you're crying that to be OP? We are ac...
- by Zombie Supreme - at 2013.05.18 15:32:00
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14. Another HAV Stealth Nerf - in General Discussions [original thread]
ShwerShwerShwer wrote: You got an HP buff so why are you complaining? I am so tired of hearing this, yes Tanks got a 25% hp bonus, but they also took away the 25% shield bonus skill, and the 25% armor bonus. They replaced them with a 10% res...
- by Zombie Supreme - at 2013.05.18 15:13:00
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15. Guess what Boys Forge is not OP enough. Look at CCP future plan for weapons. - in General Discussions [original thread]
I'll wait to see what CCP does to help Vehicles by/on May 14th, before I go all doom and gloom. Maybe last night was HMG night and we will have a tank night, soon. But I am seriously not wasting 1mil a tank to have it blown up by super powered av,...
- by Zombie Supreme - at 2013.05.10 16:19:00
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16. CCP do you not fully look at your **** before you do it. - in General Discussions [original thread]
I love how CCP made it seem like they fixed vehicles (or helped them out in anyway) in last nights update notes. "Fix to PG/CPU skills for vehicles not applying properly Fix to vehicle upgrade skills not correctly applying bonuses to vehicles"
- by Zombie Supreme - at 2013.05.10 16:12:00
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17. Idea on how to balance logis - in General Discussions [original thread]
Nerf Logi's? Are you kidding? They already got a huge nerf when you have to pay 2.5 SP just to be a Basic logi, 6 mil sp for proto. All the other classes got it easy in the dropsuit department, they can just skill into basic, and stop at basic pr...
- by Zombie Supreme - at 2013.05.10 15:53:00
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18. Tanks have no more PG then they did yesterday. - in General Discussions [original thread]
"Fix to PG/CPU skills for vehicles not applying properly" What exactly does this mean? Because it doesn't mean that tanks have anymore PG or the possibility of anymore PG then they did yesterday (through use of SP or PG upgrade modules). Whatev...
- by Zombie Supreme - at 2013.05.10 15:41:00
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19. Tanks have no more PG then they did yesterday. - in General Discussions [original thread]
"Fix to PG/CPU skills for vehicles not applying properly" What exactly does this mean? Because it doesn't mean that tanks have anymore PG or the possibility of anymore PG then they did yesterday (through use of SP or PG upgrade modules). Whatev...
- by Zombie Supreme - at 2013.05.10 15:06:00
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20. 10% damage buff. More reason to give tanks their 5% PG back. - in General Discussions [original thread]
For the record I'm on Dust right now. I have all PG related vehicle skills at max, and tanks still have the same amount of PG they had yesterday.
- by Zombie Supreme - at 2013.05.10 14:54:00
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